Well, got around to trying out Little King's Story for the Nintendo Wii. The game play is Pikmin ish which isn't all too bad. No use of the motion controls or (so far) the IR sensor in game which Pikmin used for the refresh to point to targets on the screen. After about 2 hours of playing, I found that the game showed promise and the diversity of units (your civilians which you can train) seem like a wide enough selection to add variety. Since I only started, I didn't want any of my 'minions' to die and on a boss battle, decided to replay until I beat it without losing a soul. Sadly, after the boss battle, the day is over and extra exploring and collecting is not available for the rest of the day and it forces you to sleep. Minor gripe I suppose but this makes it seem wasteful for a day when someone may try to complete the game in as few days as possible.
Take a look at this game since it seems to be a gem in a rather wide (and somewhat dull in majority) selection of Wii games.
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